Ck3 building slots - Jun 9, 2022 · Subscribe. Description. The aim of this mod is to add more buildings to vanilla, and give the player a row of options and not simply pick the same buildings everytime. By including more and vanilla balanced buildings, you get a sense of player choice and can modify your holding to your need, be it tax focused, war focused or population focused.

 
The Bailiffs innovation did not add buidling slots. But after searching for info about a possible bug it seems not to have been reported. And there was mentioned elsewhere that the slots have been reduced in an update. The start of my playthrough was before that update. My country capitals have 4 and the others have 3 building slots.. Peoples gamez gift exchange doubledown casino

Description For CK3 ver. 1.9.* Mod adds more building slots for common buildings. Counties capitals now have 16 slots Baronies 13 slots Save compatibility: not compatible with saves before mod switching-on You should start new game. Compatibility: Mod heavily changes guiwindow_county_view.guiFeb 26, 2023 · All county capitals will have space for 4 buildings in CK3. If they are also the capital county of a duchy, they will also get a duchy building. We will first talk about the best choices for the 4 slots in your capital barony. In CK3, you can get many bonuses from buildings. However, the most important thing they can provide is Gold. Elefantries are also present in castle holdings, if you are into exploiting that is 2 elefantries per holding. To answer your question elefantries only apply their bonus to the direkt owner so the ones in the cities are kind of a waste. DotRD12 •. They even have a unique Jewish-Indian kingdom they can form. 1 yr. ago.Description. Formerly just a cheat for quick building , This is a mod which can add various modifiers to your own and subjects' provinces. Version 2 - 9/11. -Cheats are all nested under "show province cheats" to declutter the menu. -Building cheat the same (time and cost). now its only a thousand percent instead of a million. too many zeroes.As for the AI, although it can build any of the buildings it tends to lean toward vanilla buildings before it uses MBR buildings, and given the restricted number of building slots in CK3 since Lance, that usually results in MBR buildings not being spammed over a realm.I want to take the defenders of Rod decision. The game is telling me I only meet 2 of the three criteria (level of devotion and vassal opinion). The condition I’m missing is to hold a holy site (which I do as my capital is Novgorod) and not to have a special building slot. I assume the second part just means that you can’t have anything ...Website. [1] Al Madinah Region Development Authority (MMDA) [1] is a Saudi Arabian governmental agency that is chaired by Prince Faisal bin Salman bin Abdulaziz. [2] [3] MMDA is responsible for developing a comprehensive plan for Al Madinah Region, to prepare the city of Medina for the visitors and to meet the expectations of its residents and ...NukerMunky Apr 2, 2021 @ 3:55pm. I'd suggest changing the mod name to 'Even more Building Slots' or even just 'A Few more building slots' from 'few more building slots' because to a native English speaker it makes it sound like this mod is going to still give you more building slots than vanilla, but less (fewer) than the main mod …You’ll notice several building slots that are available for construction. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles).For CK3 ver. 1.9.*. Mod adds more building slots for common buildings. Counties capitals now have 16 slots. Baronies 13 slots. Save compatibility: not compatible with saves before mod switching-on. You should start …This list can be sorted anyway you want, including by barony. You’ll be able to see the highest barony counties and where they are. Can you only sort things on pc, I'm trying to do that on my phone right now and don't see an option. Am also on my phone can browse just fine.Holding Manager has full-featured building management capabilities and is restricted to the vanilla buildings. Holding Manager Lite has less building management capabilities and is better to be used with other building mods. Holding Manager Mini has no building management features, and thus the size of the Holding UI isn’t changed. You …The number of building slots in a province is mainly related to terrain and development. As such, a richer province will have more building slots than a poor province. Isn't this a contradiction? I suppose the purpose of the number of building...Jan 11, 2022 · Commands or effects are used in scripting to alter the target that was selected with scopes and conditions . command blocks (the immediate and option sections of events, or similar: effect, creation_effect, gain_effect, success, ...) scripted effects, which can be used to group commands into re-usable macro. Instead, this mod subtly adjusts the existing UI to fit everything in, and without disrupting the rest of the interface. With this mod, you are able to expand your baronies by up to three extra building slots. However, your barony must be increasingly highly developed before you are allowed to do so. This helps differentiate a tall playthrough ...His smile fair as spring, as towards him he draws you. His tongue sharp and silvery, as he implores you. Your wishes he grants, as he swears to adore you. Gold, silver, jewels – he lays riches before you. Dues need be repaid, and he will come for you. All to reclaim, no smile to console you. He’ll snare you in bonds, eyes glowing’, a fire.In the British isles, I think it is between, Herefordshire, with 3 special building slots, west Riding with 6 holdings, and Middlesex with the farmland and tower of London. Oxford or Cambridge might also be good for the universities. Outside of the isles I have no idea. In England, I think Stonehenge to Oxford best area also Suffolk for the ...Jun 19, 2016 · You can most definitely increase building slots in a state a number of different ways. The most common is the industry techs concentrated or dispersed industry. They add 20% more per research level. You can also increase the build slots by 1 by spending 100 PP in a decision after you max the infrastructure to level 10. 1. مستشفى المدينة الوطني - Madina National Hospital. 2. Saudi German Hospital Madinah. ام خالد، Abyar Ali, Al-Jameaat Road، المدينة المنورة 42373, Medina, Saudi Arabia 42373. (www.sghgroup.com.sa) 3. Madina Al-Munawarrah, Kingdom of Saudi Arabia. Medina, Saudi Arabia.Players can identify duchy building slots by the arrows that point in from the four corners of the box. This is different from the special building slot, which has two leaves in the corners ...When you need your employees to function as a cohesive team, you may need to plan a few team building activities to get everyone together. Whether you’re planning an extended event or you just need something quick for fine tuning of your te...Crusader Kings III Buildings Economic buildings Fortification buildings Military buildings Duchy buildings Special buildings Economic buildings increase the prosperity …Sep 5, 2020 · Special Building Slot in Islay. horizonwalker. Sep 5, 2020. Jump to latest Follow Reply. Apparently there is a special (historical) building slot in Islay, Scotland. Anybody know what can be built here? I do not aware any landmark in this place from history though. You can most definitely increase building slots in a state a number of different ways. The most common is the industry techs concentrated or dispersed industry. They add 20% more per research level. You can also increase the build slots by 1 by spending 100 PP in a decision after you max the infrastructure to level 10. There are also …Special Building Slot in Islay. horizonwalker. Sep 5, 2020. Jump to latest Follow Reply. Apparently there is a special (historical) building slot in Islay, Scotland. Anybody know what can be built here? I do not aware any landmark in this place from history though.You can most definitely increase building slots in a state a number of different ways. The most common is the industry techs concentrated or dispersed industry. They add 20% more per research level. You can also increase the build slots by 1 by spending 100 PP in a decision after you max the infrastructure to level 10. There are also …Buildings that buff Skirmishers are a bit of a waste quite frankly, while if you have access to buildings such as Elephantry to buff your Heavy Cav MAA you should definitely spam them as much as you can. Essentially, build military buildings that buff the MAA you're using/plan to use. Don't just buy them for the Levies.That is, whenever a new AGoT version is released e.g. 2.2, the first version of your mod is AGoT Holding+ 2.2.0, then if it requires fixes, you release AGoT Holdings+ 2.2.1 and so forth. Cheers. Fixed I don't even know how this happened these files haven't been changed at all since I fixed this last.This mod adds option to buy building slot for your holding. They are some limits though: max number of slots is 99 (ye, I’ve kinda lied with this infinite slots, but you wouldn’t get enought buildings on whole workshop anyway) for buying 2nd and 3rd slot you need 30< and 60< development respectivelyThis mod adds option to buy building slot for your holding. They are some limits though: max number of slots is 99 (ye, I've kinda lied with this infinite slots, but you wouldn't get enought buildings on whole workshop anyway) for buying 2nd and 3rd slot you need 30< and 60< development respectively. for buying more slots you need 80< …For CK3 1.9.2.1 Lance Compatibility patch for Tours and Tournaments update. **New** - Reworked Explore the Histories decision to become an activity ... - Reduced building slot bonuses given out by innovations - Settlement holding buildings now have -1 building slotsOct 21, 2021 · Holding Manager has full-featured building management capabilities and is restricted to the vanilla buildings. Holding Manager Lite has less building management capabilities and is better to be used with other building mods. Holding Manager Mini has no building management features, and thus the size of the Holding UI isn't changed. Oct 9, 2023 · Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. Level 1 buildings cost 150 Gold. Level 2 buildings cost 250 Gold. Level 3 buildings cost 340 Gold and a level 2 holding. Realm Capital gains a new building slot to construct the Parliament building; ... −5% Building Construction Gold Cost +10% Monthly Development; Decisions - CK3 Wiki ck3.paradoxwikis.com If this is correct, I would say that this refers only to "de jure counties in the realm capital duchy." The crown authority (looks like its) is added to the ...Interestingly, once you hit the high medieval period and get a technology, your castles can have 5 building slots, and baronies 4, so you will get even more than before. But if you plan to do an 867 run, you can have castles with only 2 building slots and baronies with only 1, so its a more progression based system. matgopack • France • 5 ... add_extra_state_shared_building_slots = 1 adds 1 extra building slot to a state so you can build more factories and dockyards. random_owned_controlled_state = { add_extra_state_shared_building_slots = 1 } adds 1 extra building slot to a random state.Description. Mod adds more building slots for common buildings. Counties now have 9 slots. Baronies 6 slots. Work in progress for more slots for duchy special buildings. Save compatibility: not compatible with saves before mod switching-on. You should start new game.more buildings. Feb 10 2021 Full Version. Mod gives 10 building slots to each baronies, both county capitals and regular ones. This mod gives 10 building slots to each baronies. To prevent county GUI being stretched or slots overlapping on baron info mod offers scroll bar to scroll through the slots.10 Building Slots per Settlement: No longer your cities be limited to 6 or 4 buildings. Scripted Features: Annex Vassals: Diplomatically annex vassals who have been subjugated for 10 or more turns. Buffer States: Release vassal buffer states from conquered territories where your direct control may be tenuous.May 11, 2023 · - Remove the add_building_slot effect, only use the new building_slot_add modifier. - Rework how open_view and open_view_data handle additional script provided data, the view_message field has been renamed to data and can be used in either of those effects it will now pass the additional data to the specific interface it is opening which will ... Each Holding gets a number of building slots with the De Jure County capital receiving four, and everywhere else has three. CK3 Holdings There is also the Holding itself that can be upgraded which both increases bonuses for that type, and acts as a prerequisite for building upgrades in the County.As in topic. I'd like to edit Marienburg castle by adding more building slots for it, but game said that Elbing/Truso is de iure county and duchy capital - and regional, small-sized port has 5 building slots, when one of the greatest fortresses of medieval Europe and capital of Teutonic Order, has only 3 of them... Feb 21, 2022 · Instead, this mod subtly adjusts the existing UI to fit everything in, and without disrupting the rest of the interface. With this mod, you are able to expand your baronies by up to three extra building slots. However, your barony must be increasingly highly developed before you are allowed to do so. This helps differentiate a tall playthrough ... Building slots. Just started an 867 tours and tournaments (Mountbeliard). There seems to be fewer building slots than last time I played ? Yup, that's in the patch notes! You start with fewer building slots and then Bailiffs, Guilds, Windmills, and Ledger add new ones. What Others Say About This Business: User (24/12/2017 05:20) The broken record we hear over and over again, system is down! User (16/09/2017 23:58) STC staff anywhere, they need to learn some ethics to speak and deal customers. User (27/08/2017 13:51) Unfortunately, As Bad As all Other STC's branches around The kingdom, Bad Quality, limited Services, Cash Only And a Non Cooperative Staff!Even with all this, I still love how they are trying to bring a pc genre game to console, and feel it can be improved greatly. -Viewing alliances/titles is a pain with large amounts of menu hopping. Just allow us to see them on the character page like pc. -can’t quickly view your or another characters titles, claims, alliances or wars.Elefantries are also present in castle holdings, if you are into exploiting that is 2 elefantries per holding. To answer your question elefantries only apply their bonus to the direkt owner so the ones in the cities are kind of a waste. DotRD12 •. They even have a unique Jewish-Indian kingdom they can form. 1 yr. ago.627+ Wonders from around the World! Mod to add 'Unique Building' worldwide. This mod is working based on scripts. Therefore, except for a few exceptions, updated special buildings will be added to the game you are playing, without having to create a new game each update. The final goal of this mod is for all duchies to have at …May 11, 2023 · - Remove the add_building_slot effect, only use the new building_slot_add modifier. - Rework how open_view and open_view_data handle additional script provided data, the view_message field has been renamed to data and can be used in either of those effects it will now pass the additional data to the specific interface it is opening which will ... Oct 9, 2023 · Crusader Kings III Buildings Economic buildings Fortification buildings Military buildings Duchy buildings Special buildings Many Counties in the game feature slots for Special Buildings. This is in addition to any Building or Duchy Building slot that the county may have. Each Barony in the game only has 1 Special Building. You can most definitely increase building slots in a state a number of different ways. The most common is the industry techs concentrated or dispersed industry. They add 20% more per research level. You can also increase the build slots by 1 by spending 100 PP in a decision after you max the infrastructure to level 10.Windmills Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. Level 1 buildings cost 150 Goldmore buildings. Feb 10 2021 Full Version. Mod gives 10 building slots to each baronies, both county capitals and regular ones. This mod gives 10 building slots to each baronies. To prevent county GUI being stretched or slots overlapping on baron info mod offers scroll bar to scroll through the slots.Nov 27, 2020 · 1 Answer. The most common usage for that is slot is a Duchy Building, which can only be built in the Duchy Capital. Those should appear in the screen of your screenshot, so this is clearly not a Duchy Capital. Special Buildings also use that slot. The Paradox wiki gives this list for where Special Buildings are possible: 1) Castle is a bad choice in long-term (each castle = 1 domain slot like a normal country but without cities/temples). Some players still like build 1-2 in you capital …Holding 5 counties, each with 2 castles, 1 temple, and 2 cities is not nearly as efficient. This gives you 10 castles, 10 cities, and 5 temples. Both of these options fill your domain limit. But the former gives you an additional 20 cities paying taxes and increasing development, with the same number of castle and 5 additional temple holdings.The one you mentioned with 8 is the one with highest holding count, but that does not mean it's the best one. Usually you should also watch for available building possibilities, developement, size, and of course how many holdings the related duchy has provides a whole. Last edited by Shiny49 ; Feb 5, 2021 @ 8:08am. #1.Using them, you can convert your Imperator: Rome save into a Crusader Kings 3-compatible save and your CK3 save further into one for Europa Universalis 4, having a sense of unprecedented continuity to your campaign. You can find the former on the Paradox forums and the latter on Steam Workshop. Non-essential CK3 Mods. Bigger Font; Better UI ScalingIt basically reads history files for buildings, sees that a holding needs 3 prebuilt buildings, realizes that the holding only has 1 slot, places 1 of the 3 buildings and discards the rest. Then the game calculates Innovations and adds the building slots, leaving two buildings dusted.Website. [1] Al Madinah Region Development Authority (MMDA) [1] is a Saudi Arabian governmental agency that is chaired by Prince Faisal bin Salman bin Abdulaziz. [2] [3] MMDA is responsible for developing a comprehensive plan for Al Madinah Region, to prepare the city of Medina for the visitors and to meet the expectations of its residents and ...- Remove the add_building_slot effect, only use the new building_slot_add modifier. - Rework how open_view and open_view_data handle additional script provided data, the view_message field has been renamed to data and can be used in either of those effects it will now pass the additional data to the specific interface it is opening which will ...Best overall Duchy Building. Marches are the best overall Duchy Building at any point in the game. The sheer range of bonuses make them perfect for your most favorable Duchies. A defensive and offensive …Nov 5, 2021 · Special building slots. agonistes. Nov 5, 2021. Jump to latest Follow Reply. Can we please get better tool tips for these? I keep finding them, but have no idea what (or how) can be built in them. Two that come to mind: the capital of Carpathia, and Silesia (I think that's the name, in bulgaria just south of wallachia)... You can technically move the capital to get a better county terrain bonus, ie hills to farmland. But it won’t move the duchy building and you’ll need to directly control both Baronies to get its benefit. Oh man. This severely narrows down the choices for my capital. Ideally I want to have both the duchy and the special building slot in the ...Seems like most of them are in baronies instead of the county/duchy capital which makes them hard to find blind. Especially since the game doesn't tell you what can go in the special building slot. You can move the county capital but the capital bonus building slot doesn't seem to move away from the original capital.Click on the empty slot. You should have at least 1 Accolade available, but a dynasty legacy, techs, and being King and Emperor improve it. So, Accolades are basically a title of what the Knight is famous for. As they fight in battles, participate in Tourneys, and beat thugs on the road, their Title gains Glory.There are now way better than in CK2, maybe make 4 slots for each holding an introduce one a new building. Or you can move even one building with you (not immersive) or you can choose which building will be demolished in the old top holding (would be okay, I guess). Or at least, you should adjust the wiki! Please explain how to reproduce the issueUsing the console command RIP.11705, you can add holding slots to your capital up to the max of 7. However, I'm wondering if there is a way to do this with non-capital provinces. Otherwise, I'm waiting 600 months to switch my capital (that or death). If there was an easy way to switch capitals using console, that would work as well. 4. 2 comments. 5 slots, all beachside property. 1 castle, 3 cities, 1 temple Just the level 1buildings alone mean 3 guild halls, 5 tradeports for the county. 3 X 5% = 15% 5 x 5% = 25% Off the bat, 40% development bonus for your county. Add in other bonuses from perks and events and you've got one hell of a countyActivity. This article has been verified for the current version (1.10) of the game. Activities are special occasions hosted by a certain character. Most activities have multiple variants to choose from. Each activity goes through a number of phases and during each phase there is a chance every 7 days for an event to happen.primary_building: string: The key of the building that is generated at the start. primary_building = tribe_01 buildings: block: Assign what buildings are available for this holding type: buildings = { palisades_01 war_camps_01 longhouses_01 market_villages_01} flag: string: Optional flags that are assigned to the holding type: flag = tribal can ...Crusader Kings 3 Buildings (Tips & Tricks) (CK3 2022 Guide) Buildings in CK3 are an integral part of the realm. Constructing & upgrading buildings is often overlooked by new players. Even intermediate players choose not to invest too much because they think that the building would take a long time to pay for itself.Yes you can, and the new settlements are actually named correctly after real Isle of Man settlements. :D. To make it the seat of an empire you can a) start as manaw, expand and make a custom kingdom, then expand further and create a custom empire, b) change the 'create empire' decision to have no requirements for non-ai players other than not ...However, the return on investment went down the later on the upgrade was. Building a castle town 1 gave +2 gold per year at a cost of 100 gold. Meaning it paid back for itself in 50 years. The castle town 2 would pay for itself in 60 years. However 3 took 100 years, 4 150 years, 5 200 years, and 6 250 years. ... That percentage modifier brings me …I would be fine with the limited building slots if the AI didn't exist - it's an interesting choice for the player to make. But the AI inevitably makes poor decisions, and the player has to suffer from reduced vassal taxes and levies as a result. ... What CK3 really lacks, (for me), is making individual counties "special". Ideally, every single ...This list can be sorted anyway you want, including by barony. You’ll be able to see the highest barony counties and where they are. Can you only sort things on pc, I'm trying to do that on my phone right now and don't see an option. Am also on my phone can browse just fine.You’re both half right. Testing new formable titles with console commands, I noticed that, after taking the decision to form the Kingdom of Mann and the Isles, the Isle of Man will have 7 building slots in addition to the one for the duchy building. The maximum possible is 8 buildings +1 duchy building. The Isle of Man has the special ...Description. Mod adds more building slots for common buildings. Counties now have 9 slots. Baronies 6 slots. Work in progress for more slots for duchy special buildings. Save compatibility: not compatible with saves before mod switching-on. You should start new game. Crusader Kings III mod | Released Feb 2021. summary. articles. reviews. This mod gives 10 building slots to each baronies. To prevent county GUI being stretched or slots overlapping on baron info mod offers scroll bar to scroll through the slots. Add file RSS Files. Reset.Advertisement Up to eight players can stand on each side of the table. The players in positions 4 and 5 (around the corners) are said to be "on the hook." When you walk up to a table, just take any open slot. You don't have to worry about t...The one you mentioned with 8 is the one with highest holding count, but that does not mean it's the best one. Usually you should also watch for available building possibilities, developement, size, and of course how many holdings the related duchy has provides a whole. Last edited by Shiny49 ; Feb 5, 2021 @ 8:08am. #1.

Hey, I generally like a tall playstyle, and in ck2 I loved playing Venice and building so tall that Venezia alone rivaled entire empires in terms of income and troops, so I have been trying to find good counties for building tall in ck3. So far the only one I have found is the county of Madurai, with seven holding slots but no special buildings, so I am wondering …. Melimtx twerk

ck3 building slots

As for building slots, the mods I've seen that add the function don't seem to be working anymore to my knowledge. So unless someone else points you in that direction, using the object inspector is the only advice I have to give yourself slots on buildings. ... CK3 needs more motivational music.A barony can be two types of capital: The county capital is the primary barony of a county. Its holding can never be destroyed and is always owned by the ruler who holds the county title. County capitals allow the construction of an additional building and have +1 Fort Level. Furthermore, if the county is also the capital of its de jure duchy ...In the British isles, I think it is between, Herefordshire, with 3 special building slots, west Riding with 6 holdings, and Middlesex with the farmland and tower of London. Oxford or Cambridge might also be good for the universities. Outside of the isles I have no idea. In England, I think Stonehenge to Oxford best area also Suffolk for the ...This mod adds option to buy building slot for your holding. They are some limits though: max number of slots is 99 (ye, I've kinda lied with this infinite slots, but you wouldn't get enought buildings on whole workshop anyway) for buying 2nd and 3rd slot you need 30< and 60< development respectively; for buying more slots you need 80< …Around ~6 millions of people in Gaul at the beggining of roman expansion (-125). Around 12 millions in roman Gaul at the end of the empire (~500). Back to 8.8 millions during Charlemagne era (800). Hard period after, down to 5~6 millions (~1000) 12 millions again in 1200. 16 millions in late medieval times.Antelope Canyon is one of the most popular tourist destinations in the United States, located in northern Arizona. This slot canyon is known for its stunning beauty and has become a favorite spot for photographers and nature lovers alike.To make the duchy building you need the title but the effects remain after you destroy the title. I held constantinople, alexandria, rome, jerusalem, antioch as byzantine emperor, had unique faith buildings as well as duchy bonus. Destroyed the title to prevent opinion penalty after. Make sure the other counts in the duchy don't hold enough to ...Royal Court update --This guide will be updated after next bug-fixing patch is released [version after 1.5.0.2] as it may also tweak current cultural traditions and ethos.After many hours of discussion, code reading, and in-game testing, I present (what is hopefully) the definitive guide on producing many super knights, boosting knight effectiveness and …Holding Manager Holding Manager Lite Holding Manager Mini All have the same holding management features. Holding Manager has full-featured building management capabilities and is restricted to the vanilla buildings. Holding Manager Lite has less building management capabilities and is better to be used with other building …Go to ck3 r/ck3 • by KireFan. View community ranking In the Top 5% of largest communities on Reddit. Damascus Special Building slot. So, as emperor of the Byzantine Empire, I took over the Kingdom of Syria and with that the county of Damascus. I see there that it apparently has a "Special Building" slot, but it says there are none available ...Even with all this, I still love how they are trying to bring a pc genre game to console, and feel it can be improved greatly. -Viewing alliances/titles is a pain with large amounts of menu hopping. Just allow us to see them on the character page like pc. -can’t quickly view your or another characters titles, claims, alliances or wars.Adds a new holding slot to an otherwise full province (max 7). Allows you to build tall practically anywhere. Open up slots throughout your realm as a non-tribal ruler. Or, as a tribal ruler, expand your capital's holdings to grow your levies.You can insert a PSP memory stick by locating the slot, which is at the bottom left edge of the PSP, removing the slot cover with a fingernail and then pushing it into place. The letters on the Memory Stick Pro Duo should be facing upwards ...Well currently EUIV, HOIIV, Stellaris and Imperator: Rome have building slots limit, although Imperator: Rome limit is dynamic and tied to population, so CK2 seems to be the outliner here, but CK2 only allow one copy of each building (however with levels) while Imperator: Rome and HOIIV allow for several copies of the same building.Religious Attitude : Fundamentalist --> Well, the conversion speed + revocation of unfaithfull seems to be the best choice here. Clerical Tradition : Lay Clergy --> Mandatory if you want to be Temporal. Head of Faith : Temporal --> I don't see any reason (except roleplay) to not go Temporal here. Marriage Type : Polygamous.Exactly as the summary states; dev notes state "Defenders of Rod now require a Holy Site without an existing special building", however the decision cannot be enacted even when no special building is present. Tooltip indicates that it needs to have no special building *slot*, rather than a special building.Then click on it and you can choose usually between a Temple or city holding. Then to create buildings inside those holdings you will click the holding (or on the map zoom in and click the county, then bottom left blue boxes click on them and you can pick with buildings you would like to build for the holdings. ( you can only construct 1 ...Tries to improve on the new barbershop. Put this mod below CFP in the playset, if you use both. Adds hotkeys, fixes UI scaling issues, changes zoom levels, so you can zoom in closer. Adds green screens, visual traits, custom text, plus more details fo....

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